Orcish Nightblade
TODO
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
| Advances from: | Orcish Slayer |
| Advances to: | |
| Cost: | 50 |
| HP: | 47 |
| Movement: | 6 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | Orcish Nightblade |
| Abilities: |
Attacks (damage - count)
![]() | dagger melee | 13 - 2 blade | |
![]() | darts ranged | 6 - 4 blade | marksman poison |
Resistances
![]() |
blade | -30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
![]() |
impact | -20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |






















